DADIU

The National Academy of Digital, Interactive Entertainment
educates students in making computer games. The education is a collaboration between universities and art schools from all of Denmark.

News

DADIU Game Selected for IndieCade

01/09 2010

Creaky Old Memory has been chosen as one of 30 finalists for this year’s IndieCade. The games have been selected… Read more

SpilBar 1.0: The F Word

26/08 2010

Join us for the inaugural SpilBar where two researchers from the IT-University of Copenhagen will walk us through elements of… Read more

Users in Play: Randy Pagulayan

09/08 2010

Randy Pagulayan from Microsoft Game Studies is among the speakers at Users in Play – this year’s big gaming seminar… Read more

Plane Weaver Chosen for PAX10

03/08 2010

Plane Weave has been chosen as one of the 10 PAX10 Games of this year’s Penny Arcade Expo in Seattle…. Read more

Events

Good Year for DADIU’s Games

DADIU’s Games have been selected for several festival this past year.
Puzzle Bloom (2009) was selected for PAX10 at Penny Arcade Expo in Seattle in 2009 and nominated in the Student Showcase Category at Independent Games Festival in San Francisco in March 2010.
Karin and the Hidden Lake (2009) won one of the prizes in the  GoVisual Category at Nordisk Film Festival in 2009.

Plane Weaver (2010) has been selected for Penny Arcade Expo in Seattle in September 2010.

Creaky Old Memory (2010) has been selected for IndieCade in Culver City in Ocotber 2010.


DADIU introduces: DADIU 2.0

From 2011 the education at DADIU changes its structure. All classes and productions will be put in one semester – see an outline here – and will be altered a bit to consist of three weeks of joint curriculum, three weeks of workshop and seven weeks of production

The first teams of students to try our the new struture will start in September 2011.

Games